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May 04, 2009
Mobile Tinsel-mysting
A lot of you probably know about my involvement in the original Myst. For the past couple months, I've been testing an iPhone version of the game. I found it to be a faithful port of the original.
It's finally released and, from what I've been told, Cyan is already working on updates. So myst away!
May 4, 2009 | Permalink
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Comments
Any word on Riven for the iPhone?
Posted by: renaars | May 4, 2009 1:12:27 PM
Very cool! Who would have thought that one day we'd be playing Myst this way - in the palm of our hand?!
Posted by: Ashley | May 4, 2009 8:46:18 PM
From what I've heard, it sounds like the touch interface is great. I'll see if I can borrow my friend's iPod Touch to try it.
Posted by: Deg | May 4, 2009 9:35:10 PM
I have to agree; playing it for a couple hours now, and it is very well ported. Zooming in on 'troublesome' areas (such as the books) is clever. I didn't expect it would work out this well. Only negative point is my neck strain from looking down on my iphone all the time :)
Posted by: Polijn | May 6, 2009 10:41:16 AM
Although I am glad of it, it only serves as a "memento mori" of all the previous games, most especially RealMYST. For some reason I bought it, started playing, set it aside, and -- what seems like only a moment later -- it no longer runs on modern Macs.
I guess I will have to find an emulator and ensconce it there, so that I can get to that "bonus age" and see what that was all about.
I love the idea of a modern, internet-enabled, Cosmic Osmo, a kind of massively multiplayer collaborative plaything/artwork, bringing the spirit of the "MUD" online systems forward.
Hope something like that happens. Have fun, if nothing else.
Posted by: haineux | May 6, 2009 3:26:37 PM
ya we need riven for ipod!
Posted by: Alex | May 6, 2009 4:46:16 PM
noooo, apply your Khanly powers to making them port Cosmic Osmo in colour first!
Posted by: Eleri | May 8, 2009 10:53:24 PM
