May 31, 2006
Elephant on Your Eyelash
Willard Wigan, a self declared "micro-miniaturist", creates his masterpieces within the eye of a needle, the tip of an eyelash, or a grain of sand. According to his web site,
When working on this scale he slows his heartbeat and his breathing dramatically through meditation and attempts to harmonise his mind, body and soul with the Creator. He then sculpts or paints at the centrepoint between heartbeats for total stillness of hand. He likens this process to "trying to pass a pin through a bubble without bursting it." His concentration is intense when working like this and he feels mentally and physically drained at the end of it.
His subjects range from elephants to Elvis to the Liberty Bell to Santa Claus (and more).
May 30, 2006
Please don't be confused: this is not a painted tree. No no no... we're not interested in something as boring as that (and neither is the tree). This is a tree sweater! Or, as Carol Hummel, its creator calls it... a Tree Cozy. The tree will be enjoying its new hand crocheted outfit for a period of two years at Cleveland Heights City Hall in Severance Town Center. Meanwhile I can't help but wonder... how? How did she slip this tree into its fancy new clothing?
We are all impressed. You, me and the tree.
top photo ©2005, dabbler
May 26, 2006
Le Nozze di Tinselman
Act I: Tinselman rises from the storm-tossed seas...
I drew this awhile ago and, for a couple days, it was the opening screen to my tinselman web site. Even though I replaced the drawing almost right away, there's still something I like about it.
(click on image to enlarge)
May 25, 2006
Selenitic Second Life
Understandably, a number of people didn't exactly appreciate my comments about Second Life in a previous post. I'd like to respond.
The core concept, a population of people, empowered to create their own physical (virtual) space, is exceptional. Second Life is undoubtedly the best thing of it's kind out there. My frustrations lie in the fact that it doesn't live up to it's full potentional. What attracts me most about Second Life is the community (at an affordable price), so I'm not so interested in the islands. But community is what I feel is most poorly implemented. In short, it attracts me much less than my own real world and I'm left wondering why the Lindens (the Second Life staff) did not try to attract people like me with the most basic city planning. Why isn't the megapolis divided into small towns, each with a limited population of around 3000? Why aren't market areas seperated from the living area? Why aren't there town centers, with town squares? And what about a central public park and large public building that one can see from almost any part of town? All of these things are just the first steps toward beginning a community... then there's government, voting, virtual laws. And above all else, the town settings must be designed and inviting – like a town set on a high mesa or clustered on the side of a steep hill, where every dwelling has a view to the river below. And some of these settings could even border on the fantastic... an escape from the real world rather than a sensory near oppressive sensory overload.
The Second Life concept is great. It's just poorly implemented. So who will make it work? The Lindens? I hope.
In the meantime, it's refreshing to witness the hundreds (thousands?) of people who, though they may have never developed any software at all, find themselves in Second Life, creating mini-worlds of their own!
~aDen, a Second Life inhabitant, just sent me images of a the Myst rocket ship that he/she made. Wow! You gotta love this! (I've included the corresponding images from Myst, along with ~aDen's images... click to enlarge.)
Some say "First Land" (512 m2 parcels, each for a first-time landowner) are like ghettos, with each person imposing their vision into a compact space. Over time, people move out, wanting more land, and from the chaos comes some degree of stability--like a fine wine--with age.
I don't think the Lindens can "make this world" insularly--it's a Resident-created world! It's up to the Lindens to provide tools, yes, but it's this constant exchange with the community. As a former Resi who frequently made feature suggestions, I've experienced this trueness multiple times. (LA, KEEP AN EYE ON CALEDONICS. :O)
But for now, here's a blunt generalization: think of sci-fi cliches with "the galactic core" and alien homeworlds. Homeworlds are more orderly and uniform because they stock a single (or in some cases, several cooperative and/or not-so-cooperative) species. But the galactic core, like Trantor, or Coruscant, have such a kaleidoscopic mishmash of STUFF that it causes exponential, intergalactic culture shock.
Think of the islands as homeworlds, and the mainland as the galactic core.
Reader Comment: Also, from Second Life resident Maxx Monde...
You're right, of course Robyn. SL is a free-for-all that doesn't result in aesthetic coherence, but there is some excellent things there, if you can look in the right places.
Having Myst recreated (in part) inside of SL is very cool, just like the URU players did with their island when the service shut down. SL is the only place to even attempt such a thing.
It can only get better, over time, as pure design talent gets poured into the arena. I certainly try to do my part :)
May 23, 2006
Pirates of the Caribbean
Today the tinselman time machine takes us back to 1976. Apple Computer has just been started, The Ramones have released their first album, and you have just been given your 48 page Standard Operating Procedure for Disneyland's Pirates of the Caribbean.
You open it to page 2...
Avast there, mateys, and welcome aboard the Pirates of the Caribbean!
Pirates is Disneyland's most complex audio-animatronic adventure, where guests journey back to the days of pirateering on the Spanish Main.
Read the following pages carefully... there is a lot to learn.
If you have any questions, please ask your working leader or supervisor.
(Warning... there are no pages 35 or 47)
• Page 1: Table of Contents
• Page 2: Introduction
• Page 3: Fact Sheet
• Page 4: Fact Sheet
• Page 5: Fact Sheet
• Page 6: Admittance Policy
• Page 7: Guest Control
• Page 8: Turnstile
• Page 9: Loader
• Page 10: Unloader
• Page 11: Unloader
• Page 12: Utilities
• Page 13: Dispatching
• Page 14: Dispatching
• Page 15: Dispatching
• Page 16: Breakdown Procedures
• Page 17: Breakdown Procedures
• Page 18: Breakdown Procedures
• Page 19: Attraction Breakdowns
• Page 20: Attraction Breakdowns
• Page 21: Types of Breakdowns
• Page 22: Types of Breakdowns
• Page 23: Types of Breakdowns
• Page 24: Types of Breakdowns
• Page 25: Types of Breakdowns
• Page 26: Machinery Operation Description
• Page 27: Machinery Operation Description
• Page 28: Machinery Operation Description
• Page 29: Machinery Operation Description
• Page 30: Control Panel
• Page 31: Control Panel
• Page 32: Control Panel
• Page 33: Dispatch Panel
• Page 34: Dispatch Panel
• Page 36: Opening/Closing Procedure
• Page 37: Control Tower, Opening/Closing Procedure
• Page 38: Control Tower, Opening/Closing Procedure
• Page 39: Tips for Hosts and Hostesses
• Page 40: Emergency Procedure
• Page 41: Emergency Procedure
• Page 42: Working Leader Procedure
• Page 43: Working Leader Procedure
• Page 44: Working Leader Procedure
• Page 45: Working Leader Procedure
• Page 46: Door Identification
• Page 48: Door Identification
See previous post, Your Cadaverous Pallor, the 1975 Operating Procedure for Disneyland's Haunted Mansion.
May 19, 2006
Dreams of Fair Victoria
I wish I had been there, I wish we'd all been there because, even now, I can still hardly believe it's true. And neither will you.
It all started when the government of Southern Rhodesia (today Zimbabwe) wanted to show their stuff. So they laid a plan. A beautiful plan. They decided to put Victoria falls into a gigantic room, project a fake day and night on the ceiling, fill the room with all manner of tropical loveliness, and bring the room to the 1939 New York World's Fair (where thousands of people would be impressed).
The above is a cut-away drawing of the beautiful plan... and you're missing something if you don't take a closer look.
The falls-in-a-room was actually a scale replica but, at 22 feet high and 186 feet long, it was still a sight to behold. The Southern Rhodesian's were proud of this impressive attraction, as well they should have been! Most impressive was the 60,000 gallons of water a minute that plunged over the edge of the abyss.
Unfortunately, things didn't end so well for the falls... all because of the "depraved and obscene" activities going on at the attractions nearby like "The Congress of Beauty," "The Amazons" and "The Crystal Lassies."
The Southern Rhodesians got really really mad! The reputation of their great wonder was being sullied – lowered to the height of mere eroticism... "Where's Victoria?" the visitors began to ask, "We want her, we want to see the voluptuous but seductive Victoria... from Rhodesia!" That kind of thing made the Southern Rhodesians want to spit fire, and they had finally had it up to here. They removed their seal, lowered their flag, and wiped themselves clean of the New York World's Fair... and Victoria Falls.
• More 1939 World's Fair postcards
May 17, 2006
Though music is a great love of mine, it is not the typical subject matter of the tinselman blog. The reason... I don't want to bore you with my own musical tastes. But I'm just too excited about this to not mention it: Thom Yorke, the song writer and lead singer of Radiohead has recently announced a solo album! This is a first, folks! It will be produced by Nigel Godrich (the producer of Radiohead's "Hail to the Thief" and Beck's "Sea Change") and will be titled "The Eraser". It's just a lot of good news!... but there is some bad news: it won't be out until July.
About the album, Yorke says,
i wrote and played it. the elements have been kicking round now for a few years and needed to be finished & i have been itching to do something like this for ages.
May 16, 2006
Kiss of Mortality
This N.C. Wyeth painting, The Magic Firespell, was commissioned by Steinway Piano to illustrate the final act of Richard Wagner's Die Walkure. As you can clearly see, Wotan has just kissed his daughter, Brünnhilde, transforming her forever from god to mortal being.
Wyeth painted all three acts. I've never seen the other two but act III is currently for sale (though you may have to sell that yacht of yours in order to afford it).
(click painting to enlarge)
I am Tinselman...
If you're a regular here at Tinselman, you may be aware that I spent some years of my youth on a skateboard...
Look at me go! A careening rocket of raw skateboarding might! I am pure energy! I am pure control! I am tinselman!
I'm not skateboarding so often these days but I still enjoy the decks. They're a lot more impressive then they were back then. So maybe the skateboarding kid in me has been thrilled to see these decks become slowly accepted as bonafide works of art!
If you'd like to view some of these decks, stop by the "3 Feet High" site and take a look at their gallery. 65 tattoo artists, illustrators, designers, photographers and fine artists, were each given a single blank deck and asked to explore a simple theme. The show will be running in Hoboken, New Jersey until June 2nd, 2006.
Previous skating posts:
May 15, 2006
Something has happened... either Gran Turismo has just been given a new bizarre twist or the roads of Germany have become inexplicably treacherous.
The second is closer to the truth. This magnificent saw-like beast is actually the world's largest trencher. Which is to say, she's an eating machine, devouring over 76,000 cubic meters of earth and coal every day! (And you should be impressed... because that's a lot of earth.)
To help you get a grasp on this, I present the Official Cubic Meter Comparision Chart (please click on links):
Of course our lovely beast doesn't do all this digging and eating on the roads of Germany. In these photos, she's simply traveling to her final destination. Wow... it would have been quite a site! Especially because, from nose to tail, she's almost 2.5 football fields in length! The trencher is on its way to an open air coal mine, where it can eat to its heart's content.
(click to enlarge)